HELP My server shutdowns itself !

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sezing
Posts: 7
Joined: Tue Jan 31, 2017 4:14 pm

HELP My server shutdowns itself !

Postby sezing » Wed Feb 01, 2017 9:00 am

hi all;

guys my server shutdowns itself i dont know what to do.

here is log :

Code: Select all

[2017.02.01-17.52.08:991][835]LogNetPackageMap:Warning: GetObjectFromNetGUID: Server re-loading object (might have been GC'd). FullNetGUIDPath: [377842]EMPTY.[377876]CraftingQueue
[2017.02.01-17.52.08:991][835]LogNetPackageMap:Warning: GetObjectFromNetGUID: Server re-loading object (might have been GC'd). FullNetGUIDPath: [377842]EMPTY
[2017.02.01-17.52.08:991][835]LogNetPackageMap:Warning: GetObjectFromNetGUID: Server re-loading object (might have been GC'd). FullNetGUIDPath: [377842]EMPTY.[377882]FeatInventory
[2017.02.01-17.52.08:992][835]LogNetPackageMap:Warning: GetObjectFromNetGUID: Server re-loading object (might have been GC'd). FullNetGUIDPath: [377842]EMPTY
[2017.02.01-17.52.08:992][835]LogNetPackageMap:Warning: GetObjectFromNetGUID: Server re-loading object (might have been GC'd). FullNetGUIDPath: [377842]EMPTY.[377896]EmoteInventory
[2017.02.01-17.52.08:992][835]LogNetPackageMap:Warning: GetObjectFromNetGUID: Server re-loading object (might have been GC'd). FullNetGUIDPath: [377842]EMPTY
[2017.02.01-17.52.09:037][835]PIE:Warning: Warning Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset.
[2017.02.01-17.52.09:038][835]PIE:Warning: Warning Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset.
[2017.02.01-17.52.09:416][835]LogNet:Warning: Network saturated
[2017.02.01-17.52.09:416][835]LogNet:Warning: Dropped 1 packets due to congestion in the voicechannel
[2017.02.01-17.52.09:483][836]LogNetPackageMap:Warning: UPackageMapClient::InternalLoadObject: Unable to resolve default guid from client: PathName: BPGameItemFood_C_4, ObjOuter: /Game/Maps/ConanSandbox/ConanSandbox.ConanSandbox:PersistentLevel.BasePlayerChar_C_243.backpackInventory
[2017.02.01-17.52.09:483][836]LogNetPackageMap:Warning: UPackageMapClient::InternalLoadObject: Unable to resolve default guid from client: PathName: BPGameItemFood_C_4, ObjOuter: /Game/Maps/ConanSandbox/ConanSandbox.ConanSandbox:PersistentLevel.BasePlayerChar_C_243.backpackInventory
[2017.02.01-17.52.09:487][836]LogNetPackageMap:Warning: UPackageMapClient::InternalLoadObject: Unable to resolve default guid from client: PathName: BP_PL_LootChest_Exiles_T4_2368, ObjOuter: /Game/Maps/ConanSandbox/Gameplay/Camps_NPC/Camps_NPC_x3_y1.Camps_NPC_x3_y1:PersistentLevel
[2017.02.01-17.52.09:487][836]LogNetPackageMap:Warning: UPackageMapClient::InternalLoadObject: Unable to resolve default guid from client: PathName: ItemInventoryReplicateToAll, ObjOuter: NULL
[2017.02.01-17.52.09:859][836]LogNet:Warning: Network saturated
[2017.02.01-17.52.09:859][836]LogNet:Warning: Dropped 4 packets due to congestion in the voicechannel
[2017.02.01-17.52.09:860][836]LogNet:Warning: Network saturated
[2017.02.01-17.52.09:860][836]LogNet:Warning: Dropped 4 packets due to congestion in the voicechannel
[2017.02.01-17.52.09:878][837]PIE:Warning: Warning Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset.
[2017.02.01-17.52.09:980][837]LogUObjectBase:Warning: NULL object
[2017.02.01-17.52.09:993][837]PIE:Warning: Warning Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset.
[2017.02.01-17.52.10:346][837]LogNet:Warning: Network saturated
[2017.02.01-17.52.10:347][837]LogNet:Warning: Dropped 3 packets due to congestion in the voicechannel
[2017.02.01-17.52.10:347][837]LogNet:Warning: Network saturated
[2017.02.01-17.52.10:347][837]LogNet:Warning: Dropped 3 packets due to congestion in the voicechannel
[2017.02.01-17.52.10:404][838]LogScript:Warning: Script call stack:
   Function /Game/Characters/BaseBPCombat.BaseBPCombat_C:DoServerDamage_FromClient
   Function /Game/Characters/BaseBPCombat.BaseBPCombat_C:ExecuteUbergraph_BaseBPCombat

[2017.02.01-17.52.10:405][838]LogScript:Warning: Script call stack:
   Function /Game/Characters/BaseBPCombat.BaseBPCombat_C:DoServerDamage_FromClient
   Function /Game/Characters/BaseBPCombat.BaseBPCombat_C:ExecuteUbergraph_BaseBPCombat

[2017.02.01-17.52.10:415][838]LogScript:Warning: Script call stack:
   Function /Game/Characters/BaseBPCombat.BaseBPCombat_C:DoServerDamage_FromClient
   Function /Game/Characters/BaseBPCombat.BaseBPCombat_C:ExecuteUbergraph_BaseBPCombat

[2017.02.01-17.52.10:416][838]LogScript:Warning: Script call stack:
   Function /Game/Characters/BaseBPCombat.BaseBPCombat_C:DoServerDamage_FromClient
   Function /Game/Characters/BaseBPCombat.BaseBPCombat_C:ExecuteUbergraph_BaseBPCombat

[2017.02.01-17.52.10:819][839]LogNetPackageMap:Warning: GetObjectFromNetGUID: Server re-loading object (might have been GC'd). FullNetGUIDPath: [387086]EMPTY.[387088]ItemInventory
[2017.02.01-17.52.10:819][839]LogNetPackageMap:Warning: GetObjectFromNetGUID: Server re-loading object (might have been GC'd). FullNetGUIDPath: [387086]EMPTY
[2017.02.01-17.52.10:820][839]LogNetPackageMap:Warning: GetObjectFromNetGUID: Server re-loading object (might have been GC'd). FullNetGUIDPath: [387086]EMPTY.[387088]ItemInventory
[2017.02.01-17.52.10:820][839]LogNetPackageMap:Warning: GetObjectFromNetGUID: Server re-loading object (might have been GC'd). FullNetGUIDPath: [387086]EMPTY
[2017.02.01-17.52.10:830][839]PIE:Warning: Warning Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset.
[2017.02.01-17.52.10:849][839]LogNetPackageMap:Warning: GetObjectFromNetGUID: Server re-loading object (might have been GC'd). FullNetGUIDPath: [387100]EMPTY.[387102]ItemInventory
[2017.02.01-17.52.10:849][839]LogNetPackageMap:Warning: GetObjectFromNetGUID: Server re-loading object (might have been GC'd). FullNetGUIDPath: [387100]EMPTY
[2017.02.01-17.52.10:850][839]LogNetPackageMap:Warning: GetObjectFromNetGUID: Server re-loading object (might have been GC'd). FullNetGUIDPath: [387100]EMPTY.[387102]ItemInventory
[2017.02.01-17.52.10:850][839]LogNetPackageMap:Warning: GetObjectFromNetGUID: Server re-loading object (might have been GC'd). FullNetGUIDPath: [387100]EMPTY
[2017.02.01-17.52.10:853][839]LogNetPackageMap:Warning: GetObjectFromNetGUID: Server re-loading object (might have been GC'd). FullNetGUIDPath: [387100]EMPTY.[387102]ItemInventory
[2017.02.01-17.52.10:854][839]LogNetPackageMap:Warning: GetObjectFromNetGUID: Server re-loading object (might have been GC'd). FullNetGUIDPath: [387100]EMPTY
[2017.02.01-17.52.10:854][839]LogNetPackageMap:Warning: GetObjectFromNetGUID: Server re-loading object (might have been GC'd). FullNetGUIDPath: [387100]EMPTY.[387102]ItemInventory
[2017.02.01-17.52.10:854][839]LogNetPackageMap:Warning: GetObjectFromNetGUID: Server re-loading object (might have been GC'd). FullNetGUIDPath: [387100]EMPTY
[2017.02.01-17.52.10:922][839]PIE:Warning: Warning Invalid Bodies : Make sure collision is enabled or root bone has body in PhysicsAsset.
[2017.02.01-17.52.11:943][840]LogWindows:Error: === Critical error: ===
Fatal error!



[2017.02.01-17.52.11:944][840]LogExit: Executing StaticShutdownAfterError
[2017.02.01-17.52.12:627][840]LogWindows: FPlatformMisc::RequestExit(1)
[2017.02.01-17.52.12:628][840]Log file closed, 02/01/17 19:52:12
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User avatar
DrunkMunki
Posts: 7
Joined: Wed Feb 01, 2017 2:03 am

Re: HELP My server shutdowns itself !

Postby DrunkMunki » Wed Feb 01, 2017 5:10 pm

anything in your windows Application log?
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sezing
Posts: 7
Joined: Tue Jan 31, 2017 4:14 pm

Re: HELP My server shutdowns itself !

Postby sezing » Thu Feb 02, 2017 2:46 am

DrunkMunki wrote:anything in your windows Application log?



where can i find it ?

some one told me to lower my player slot so i did it to 40 players. That time it took more time to shutdown itself :) but still shutdown :(
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User avatar
DrunkMunki
Posts: 7
Joined: Wed Feb 01, 2017 2:03 am

Re: HELP My server shutdowns itself !

Postby DrunkMunki » Thu Feb 02, 2017 3:25 am

Control Panel -> Administrative Tools -> Event Viewer -> Application
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