[UNOFFICIAL] How to Create, Host and Join your own local Server!

Get assistance with hosting your own Conan Exiles server here.
Knude
Posts: 2
Joined: Wed Feb 01, 2017 7:18 am

Re: [UNOFFICIAL] How to Create, Host and Join your own local Server!

Postby Knude » Wed Feb 01, 2017 10:36 pm

sezing wrote:@Knude ;

can you delete

[OnlineSubsystem]
bUseBuildIdOverride=True
BuildIdOverride=192251545

tohe from engine.ini and try ?


When I do the, and restart, it reappears ind the engine.ini file ...

But now i have some kind, og access to the server. Everytime I opdate my server list, I get the following error

Code: Select all

[2017.02.02-06.36.19:365][970]LogNet: NotifyAcceptingConnection: Server ConanSandbox accept
[2017.02.02-06.36.19:365][970]LogHandshake: Error reading handshake packet.
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EthanC
Posts: 1
Joined: Thu Feb 02, 2017 12:14 am

Re: [UNOFFICIAL] How to Create, Host and Join your own local Server!

Postby EthanC » Thu Feb 02, 2017 12:17 am

Knude wrote:
sezing wrote:@Knude ;

can you delete

[OnlineSubsystem]
bUseBuildIdOverride=True
BuildIdOverride=192251545

tohe from engine.ini and try ?


When I do the, and restart, it reappears ind the engine.ini file ...

But now i have some kind, og access to the server. Everytime I opdate my server list, I get the following error

Code: Select all

[2017.02.02-06.36.19:365][970]LogNet: NotifyAcceptingConnection: Server ConanSandbox accept
[2017.02.02-06.36.19:365][970]LogHandshake: Error reading handshake packet.


I've got this exact same error. No idea how to fix it.
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Zarken
Posts: 11
Joined: Sun Jan 29, 2017 12:32 pm

Re: [UNOFFICIAL] How to Create, Host and Join your own local Server!

Postby Zarken » Thu Feb 02, 2017 1:41 am

I was trying to fix that error for 2 hours last night, 1 today, so far I've got nothing.

EDIT- I managed to fix it by reverting my database back a couple of hours.
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NeoXero
Posts: 7
Joined: Tue Jan 31, 2017 7:29 am

Re: [UNOFFICIAL] How to Create, Host and Join your own local Server!

Postby NeoXero » Thu Feb 02, 2017 2:25 am

If anyone finds a fix for changing settings in the ServerSettings.ini file or a fix for not being able to log in as Admin in-game, please do tell.
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Rommi
Posts: 5
Joined: Tue Jan 31, 2017 2:27 am

Re: [UNOFFICIAL] How to Create, Host and Join your own local Server!

Postby Rommi » Thu Feb 02, 2017 3:12 am

NeoXero wrote:If anyone finds a fix for changing settings in the ServerSettings.ini file or a fix for not being able to log in as Admin in-game, please do tell.

Maybe try reading the pages first. Your answer is on page 8.
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sezing
Posts: 7
Joined: Tue Jan 31, 2017 4:14 pm

Re: [UNOFFICIAL] How to Create, Host and Join your own local Server!

Postby sezing » Thu Feb 02, 2017 6:45 am

Anyone has 2 server on same dedicatedbox ?

how can i alter ports and in which config file ?
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NeoXero
Posts: 7
Joined: Tue Jan 31, 2017 7:29 am

Re: [UNOFFICIAL] How to Create, Host and Join your own local Server!

Postby NeoXero » Thu Feb 02, 2017 8:27 am

Rommi wrote:
NeoXero wrote:If anyone finds a fix for changing settings in the ServerSettings.ini file or a fix for not being able to log in as Admin in-game, please do tell.

Maybe try reading the pages first. Your answer is on page 8.


I stated that this did not work for any of these issues.
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sojurne
Posts: 7
Joined: Tue Jan 31, 2017 3:33 pm

Re: [UNOFFICIAL] How to Create, Host and Join your own local Server!

Postby sojurne » Thu Feb 02, 2017 10:40 am

After the latest update today I can no longer run my server and connect to the game on the same machine, I am getting noting in the ingame server list and when i try to use the steam server manager to connect it just goes to the main menu of the game. Anyone else expeirence this as well ? if so have you resolved it at all?. :?:
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Vapr0_Get_Lit
Posts: 11
Joined: Wed Feb 01, 2017 2:07 am
Location: Los Angeles
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Re: [UNOFFICIAL] How to Create, Host and Join your own local Server!

Postby Vapr0_Get_Lit » Thu Feb 02, 2017 12:00 pm

After the patch i was not able to get my virtual dedicated server up and running.

I read every post here and tried all the methods

I even tried deleting folders to force steamcmd to download the patch and it did. of course i made back up before doing this.

here is my .bat for updating.

Code: Select all

 
@echo off
start "" C:\ConanExileServerFiles\SteamCMD\steamcmd.exe +login anonymous +force_install_dir "C:\ConanExileServerFiles\ConanExileServer" +app_update 443030 validate +quit


My batch file that used too work on the last patch.

Code: Select all

start "" /NORMAL "C:\ConanExileServerFiles\ConanExileServer\ConanSandboxServer.exe" "ConanSandbox?Multihome=192.223.30.203?GameServerPort=27015?GameServerQueryPort=27016?ServerName=PC Gamers Network?listen?" -nosteamclient -game -server -log


even tried:
ConanSandboxServer-Win64-Test.exe


I tried port 7777 7778 | 27015 7777 | 27015 7778 | 27015 27016

still no Luck

Here is my log:

Code: Select all

Log file open, 02/02/17 19:33:19
LogPlatformFile: Not using cached read wrapper
LogInit:Display: RandInit(-1147521831) SRandInit(-1147521815).
LogTaskGraph: Started task graph with 3 named threads and 6 total threads with 1 sets of task threads.
LogModManager: Starting mod runtime module.
LogInit: Version: 4.12.5-23566+ue412-dw-TestBranch-osl
LogInit: API Version: 2992821
LogInit: Net Version: 23566
LogDevObjectVersion: Number of dev versions registered: 13
LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 3
LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 1
LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 2
LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 6
LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0
LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 2
LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 0
LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0
LogInit: Compiled (64-bit): Feb  1 2017 22:18:46
LogInit: Compiled with Visual C++: 19.00.23918.00
LogInit: Build Configuration: Test
LogInit: Branch Name: ue412-dw-TestBranch-osl
LogInit: Command line: "ConanSandbox?Multihome=192.223.30.203?GameServerPort=27015?GameServerQueryPort=27016?ServerName=!-= PC Gamers Network -=! PC-Gamers.net?MaxPlayers=60?listen?" -nosteamclient -game -server -log
LogInit: Base directory: C:/ConanExileServerFiles/ConanExileServer/ConanSandbox/Binaries/Win64/
LogInit: Installed Engine Build: 0
LogOnline:Display: STEAM: Loading Steam SDK 1.38a
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogInit: Presizing for max 2097152 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
[2017.02.03-01.33.20:624][  0]LogInit: Selected Device Profile: [WindowsServer]
[2017.02.03-01.33.20:624][  0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsServer]
[2017.02.03-01.33.20:671][  0]LogInit: Computer:
[2017.02.03-01.33.20:671][  0]LogInit: User: Administrator
[2017.02.03-01.33.20:671][  0]LogInit: CPU Page size=65536, Cores=4
[2017.02.03-01.33.20:671][  0]LogInit: High frequency timer resolution =10.000000 MHz
[2017.02.03-01.33.20:686][  0]LogMemory: Memory total: Physical=4.0GB (4GB approx)
[2017.02.03-01.33.20:686][  0]LogMemory: Platform Memory Stats for WindowsServer
[2017.02.03-01.33.20:686][  0]LogMemory: Process Physical Memory: 78.83 MB used, 78.83 MB peak
[2017.02.03-01.33.20:686][  0]LogMemory: Process Virtual Memory: 98.49 MB used, 98.49 MB peak
[2017.02.03-01.33.20:686][  0]LogMemory: Physical Memory: 711.35 MB used, 4091.61 MB total
[2017.02.03-01.33.20:686][  0]LogMemory: Virtual Memory: 335.68 MB used, 8388608.00 MB total
[2017.02.03-01.33.20:817][  0]LogTextLocalizationManager: No specific translations for ('en-US') exist, so ('en') translations will be used.
[2017.02.03-01.33.21:225][  0]LogCollisionProfile:Warning: Profile (Attack) - Custom Channel Name = 'GameTraceChannel16' hasn't been found
[2017.02.03-01.33.21:226][  0]LogCollisionProfile:Warning: Profile (Attack) - Custom Channel Name = 'GameTraceChannel17' hasn't been found
[2017.02.03-01.33.21:227][  0]LogCollisionProfile:Warning: Profile (Attack) - Custom Channel Name = 'GameTraceChannel18' hasn't been found
[2017.02.03-01.33.21:227][  0]LogCollisionProfile:Warning: Profile (Defense) - Custom Channel Name = 'GameTraceChannel16' hasn't been found
[2017.02.03-01.33.21:228][  0]LogCollisionProfile:Warning: Profile (Defense) - Custom Channel Name = 'GameTraceChannel17' hasn't been found
[2017.02.03-01.33.21:229][  0]LogCollisionProfile:Warning: Profile (Defense) - Custom Channel Name = 'GameTraceChannel18' hasn't been found
[2017.02.03-01.33.21:230][  0]LogCollisionProfile:Warning: Profile (Hitbox) - Custom Channel Name = 'GameTraceChannel16' hasn't been found
[2017.02.03-01.33.21:231][  0]LogCollisionProfile:Warning: Profile (Hitbox) - Custom Channel Name = 'GameTraceChannel17' hasn't been found
[2017.02.03-01.33.21:231][  0]LogCollisionProfile:Warning: Profile (Hitbox) - Custom Channel Name = 'GameTraceChannel18' hasn't been found
[2017.02.03-01.33.21:719][  0]LogAssetRegistry: FAssetRegistry took 0.4860 seconds to start up
[2017.02.03-01.33.21:723][  0]LogPackageLocalizationCache: Processed 3 localized package path(s) for 2 prioritized culture(s) in 0.003475 seconds
[2017.02.03-01.33.22:319][  0]LogInit: Selected Device Profile: [WindowsServer]
[2017.02.03-01.33.22:577][  0]LogUObjectArray: 36606 objects as part of root set at end of initial load.
[2017.02.03-01.33.22:578][  0]LogUObjectAllocator: 7374640 out of 0 bytes used by permanent object pool.
[2017.02.03-01.33.22:578][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2017.02.03-01.33.22:579][  0]LogModuleManager:Warning: ModuleManager: Module 'XAudio2' not found - its StaticallyLinkedModuleInitializers function is null.
[2017.02.03-01.33.22:592][  0]LogWmfMedia: Failed to load mf.dll
[2017.02.03-01.33.22:593][  0]LogWmfMedia: Failed to load required Windows Media Foundation libraries
[2017.02.03-01.33.22:593][  0]LogWindowsMoviePlayer: Could not load mf.dll. Library not found.
[2017.02.03-01.33.22:594][  0]LogWindowsMoviePlayer: Could not load mfplat.dll. Library not found.
[2017.02.03-01.33.22:594][  0]LogWindowsMoviePlayer: Could not load mfplay.dll. Library not found.
[2017.02.03-01.33.22:617][  0]LogModuleManager:Warning: ModuleManager: Module 'EnvironmentQueryEditor' not found - its StaticallyLinkedModuleInitializers function is null.
[2017.02.03-01.33.22:646][  0]Dreamworld:Display: Dreamworld project: CSAND
[2017.02.03-01.33.22:646][  0]Dreamworld:Display: Dreamworld configuration: ConanSandbox.Client.VS2015.Live.Win64
[2017.02.03-01.33.22:647][  0]Dreamworld:Display: Dreamworld platform: x64
[2017.02.03-01.33.22:647][  0]Dreamworld:Display: Dreamworld revision: 23580
[2017.02.03-01.33.22:648][  0]Dreamworld:Display: Dreamworld snapshot: 9921
[2017.02.03-01.33.22:648][  0]Dreamworld:Display: Dreamworld branch: ConanSandbox_Test
[2017.02.03-01.33.22:650][  0]LogEngine: Initializing Engine...
[2017.02.03-01.33.22:660][  0]LogInit: Texture streaming: Disabled
[2017.02.03-01.33.22:671][  0]LogNet: Browse: /Game/Maps/ConanSandbox/ConanSandbox?Name=Player?Multihome=192.223.30.203?GameServerPort=27015?GameServerQueryPort=27016?ServerName=!-= PC Gamers Network -=! PC-Gamers.net?MaxPlayers=60?listen?
[2017.02.03-01.33.22:671][  0]LogLoad: LoadMap: /Game/Maps/ConanSandbox/ConanSandbox?Name=Player?Multihome=192.223.30.203?GameServerPort=27015?GameServerQueryPort=27016?ServerName=!-= PC Gamers Network -=! PC-Gamers.net?MaxPlayers=60?listen?
[2017.02.03-01.33.30:156][  0]LogAIModule: Creating AISystem for world ConanSandbox
[2017.02.03-01.33.30:157][  0]LogWorld: Game class is 'BaseGameMode_C'
[2017.02.03-01.33.30:157][  0]ConanSandbox:Display: cwd: C:/ConanExileServerFiles/ConanExileServer/ConanSandbox/Binaries/ThirdParty/IP2Location/IP2LOCATION-LITE-DB1.BIN C:\ConanExileServerFiles\ConanExileServer\ConanSandbox\Binaries\Win64
[2017.02.03-01.33.30:179][  0]LogInit: WinSock: Socket queue 131072 / 131072
[2017.02.03-01.33.30:184][  0]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
[2017.02.03-01.33.30:184][  0]LogNet: GameNetDriver SteamNetDriver_0 IpNetDriver listening on port 27015
[2017.02.03-01.33.30:689][  0]LogWorld: Bringing World /Game/Maps/ConanSandbox/ConanSandbox.ConanSandbox up for play (max tick rate 30) at 2017.02.02-19.33.30
[2017.02.03-01.33.30:815][  0]LogWorld: Bringing up level for play took: 0.629491
[2017.02.03-01.33.30:846][  0]LogOnline:Warning: STEAM: Can't start an online session (Game) in state Creating
[2017.02.03-01.33.35:411][  0]LogSkeletalMesh: UPhysicsAssetInstance::InitInstance : Could not find root physics body: SkeletalMeshComponent0
[2017.02.03-01.33.35:412][  0]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2017.02.03-01.33.35:413][  0]LogSkeletalMesh: UPhysicsAssetInstance::InitInstance : Could not find root physics body: SkeletalMeshComponent0
[2017.02.03-01.33.35:414][  0]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2017.02.03-01.33.35:432][  0]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2017.02.03-01.33.35:434][  0]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2017.02.03-01.33.35:435][  0]LogPhysics:Warning: FConstraintInstance::GetRefFrame : Contained scale.
[2017.02.03-01.33.35:436][  0]LogSkeletalMesh: UPhysicsAssetInstance::InitInstance : Could not find root physics body: SkeletalMeshComponent0
[2017.02.03-01.33.35:436][  0]LogSkeletalMesh: UPhysicsAssetInstance::InitInstance : Could not find root physics body: SkeletalMeshComponent0
[2017.02.03-01.33.35:437][  0]LogPhysics:Error: PHYSX: (D:\EpicRepo\UE4-QA\Engine\Source\ThirdParty\PhysX\APEX_1.4\module\clothing\src\ClothingActorImpl.cpp 2660) eINVALID_PARAMETER : nvidia::clothing::ClothingActorImpl::isValidDesc: ClothingActorParam::actorScale must be bigger than 0 (is -1.000000)
[2017.02.03-01.33.35:438][  0]LogPhysics:Error: PHYSX: (D:\EpicRepo\UE4-QA\Engine\Source\ThirdParty\PhysX\APEX_1.4\module\clothing\src\ClothingAssetImpl.cpp 428) eINVALID_PARAMETER : nvidia::clothing::ClothingAssetImpl::isValidForActorCreation: ClothingActorDesc is invalid
[2017.02.03-01.33.35:439][  0]LogSkeletalMesh: CreateClothingActor: Failed to create an clothing actor (ClothingAsset.22)
[2017.02.03-01.33.35:439][  0]LogSkeletalMesh: UPhysicsAssetInstance::InitInstance : Could not find root physics body: SkeletalMeshComponent0
[2017.02.03-01.33.49:648][  0]ConanSandbox:Display: AServerBlacklist::LoadSettings(): Blacklist file C:/ConanExileServerFiles/ConanExileServer/ConanSandbox/Saved//blacklist.txt does not exist
[2017.02.03-01.33.51:683][  0]LogLoad: Took 29.010565 seconds to LoadMap(/Game/Maps/ConanSandbox/ConanSandbox)
[2017.02.03-01.33.51:683][  0]LogInit:Display: Game Engine Initialized.
[2017.02.03-01.33.51:685][  0]LogLoad: Full Startup: 32.30 seconds (BP compile: 0.00 seconds)
[2017.02.03-01.33.51:685][  0]LogExternalProfiler: No external profilers were discovered.  External profiling features will not be available.
[2017.02.03-01.33.51:719][  0]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 0.03, Realtime: 21.54. SteamNetDriver_0
[2017.02.03-01.33.51:719][  0]LogNet: NotifyAcceptingConnection: Server ConanSandbox accept
[2017.02.03-01.33.51:720][  0]LogHandshake: Error reading handshake packet.
[2017.02.03-01.33.51:720][  0]LogNet: NotifyAcceptingConnection: Server ConanSandbox accept
[2017.02.03-01.33.51:721][  0]LogHandshake: Error reading handshake packet.
[2017.02.03-01.33.51:722][  0]LogNet: NotifyAcceptingConnection: Server ConanSandbox accept
[2017.02.03-01.33.51:722][  0]LogHandshake: Error reading handshake packet.
[2017.02.03-01.33.51:722][  0]LogNet: NotifyAcceptingConnection: Server ConanSandbox accept
[2017.02.03-01.33.51:723][  0]LogHandshake: Error reading handshake packet.
[2017.02.03-01.33.55:626][ 16]LogNet: NotifyAcceptingConnection: Server ConanSandbox accept
[2017.02.03-01.33.55:626][ 16]LogHandshake: Error reading handshake packet.
[2017.02.03-01.34.30:488][ 28]LogNet: NotifyAcceptingConnection: Server ConanSandbox accept
[2017.02.03-01.34.30:488][ 28]LogHandshake: Error reading handshake packet.
[2017.02.03-01.34.36:485][204]LogNet: NotifyAcceptingConnection: Server ConanSandbox accept
[2017.02.03-01.34.36:485][204]LogHandshake: Error reading handshake packet.
[2017.02.03-01.34.47:098][505]LogNet: NotifyAcceptingConnection: Server ConanSandbox accept
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Vapr0_Get_Lit
Posts: 11
Joined: Wed Feb 01, 2017 2:07 am
Location: Los Angeles
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Re: [UNOFFICIAL] How to Create, Host and Join your own local Server!

Postby Vapr0_Get_Lit » Thu Feb 02, 2017 12:09 pm

apparently I got it working only with this in my .bat

Code: Select all

ConanSandboxServer.exe -log -MULTIHOME=192.223.30.203:27015 -QueryPort=27015


The bat explained in this tut is no longer working.
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